Canada Research Chair in
CV/Résumé (updated 2018-10-13)
CMPT700: Research Methods and Technical Writing
Fall 2019 & Fall 2020
CMPT757: Frontiers of Visual Computing
Summer 2015 (Stanford)
CS148: Intro to Comp. Graphics & Imaging
Students & Visitors
Changan Chen (next: PhD at UT Austin)
Three papers accepted to CVPR 2021. Congratulations to Madhawa, Qirui, Jiaqi, and Lewis.
Large Batch Simulation for Deep Reinforcement Learning accepted to ICLR 2021.
Honored to be appointed as Canada Research Chair (CRC) in Computer Graphics.
Serving as co-program chair for Graphics Interface 2021.
One paper accepted at NeurIPS 2020 and one paper at 3DV 2020.
Keynote talk on 3D graphics system challenges for simulation at High-performance Graphics 2020.
Two papers accepted at IROS 2020.
DD-PPO paper accepted at ICLR 2020.
AI Habitat nominated for best paper award at ICCV 2019.
Two papers accepted to CVPR 2019 and one paper at SIGGRAPH 2019.
Released the AI Habitat platform.
Started at SFU!
Joined FAIR Menlo Park as a visiting researcher.
Co-organizing ECCV 2018 workshop on Visual Learning and Embodied Agents in Simulation Environments.
New paper on deep convolutional scene synthesis accepted to SIGGRAPH 2018.
State of the art report accepted to Eurographics 2018 + one paper accepted to CVPR 2018.
Two papers accepted to 3DV 2017.
I was an instructor at the Shenzhen University VCC 2017 Summer School.
Three papers accepted to CVPR 2017.
Co-organized the 'Directions in Shape Analysis towards Functionality' course at SIGGRAPH Asia 2016.
Graduated from Stanford and moved to Princeton.