I am a postdoctoral research associate at the Princeton University Computer Graphics and Vision Lab, where I work with Thomas Funkhouser. My research focuses on analysis, organization and generation of 3D content through a human-centric lens of ``common sense'' semantics. The methods that I work on are stepping stones towards a holistic form of 3D scene understanding revolving around people, with applications in computer graphics, computer vision, and robotics.
- Human-centric 3D scene analysis and 3D scene generation
- 3D scene modeling and design interfaces
- Data visualization
- Spatial cognition and natural language understanding
Eurographics Workshop on 3D Object Retrieval 2016
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- Introduction to Computer Graphics and Imaging (CS 148), Summer 2015 at Stanford