I am a visiting researcher at Facebook AI Research, and will be joining the School of Computing Science at Simon Fraser University in Vancouver, Canada as an Assistant Professor in 2019. My research focuses on analysis, organization and generation of 3D content through a human-centric lens of "common sense" semantics. The methods that I work on are stepping stones towards a holistic form of 3D scene understanding revolving around people, with applications in computer graphics, computer vision, and robotics.
I worked as a postdoctoral research associate at the Princeton University Computer Graphics and Vision Lab. I received my Ph.D. from Stanford University, under the supervision of Pat Hanrahan. Prior to that, I received my undergraduate degree in Physics and Computer Science at Cornell University.
- Human-centric 3D scene analysis
- 3D scene synthesis for VR/AR content creation, and learning through simulation
- Connecting natural language with 3D representations
- Data visualization
Eurographics STAR (State of The Art Report), CGF 2018
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Eurographics Workshop on 3D Object Retrieval 2016
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- Introduction to Computer Graphics and Imaging (CS 148), Summer 2015 at Stanford